Page 13 - Paladins Magazine Issue 2
P. 13

arsenal. In the tunnel to the left is a great flank

                                                                           position that flank characters can really do damage

                                                                           and stop the payload dead in its tracks. The attack

                                                                           team also has to contest a choke point to the rear

                                                                           and the front. Add in the aforementioned flank spot

                                                                           and it will become difficult to push the payload.

                                                                           Luckily, Bomb King and Ruckus are great at fighting

                                                                           in and around choke points and flanks with enough

                                                                           damage to stymie any opposition.




                                                                           Things get exceptionally dicey in the town. For

                                                                           the defense team, you have choke points to the

                                                                           front and rear, a flank position to the left, and a
                             Outpost Tunnel Area
                                                                           stealth brush to play around in. If you use those

        area for front lines to stop incoming                                          tools, you should stop the payload from

        attacks from the base while the                                                   making that left turn. The attacking

        damage dealers do their work.                                                        team has to contest these, but if

        However, one downside to this                                                           the defense has a Ruckus holding

        is that the starting point has                                                            down a choke point, use the

        a lot of open spaces, making                                                              flank position to flush him out. A

        setting up for the opening                                                             Fernando on the attack or defense

        attack without coordination from                                                    is very devastating at this point, as he

        your teammates a bit difficult. Just                                             becomes an immovable object.

        remember your role and you should

        stop the attacking team from reaching their

        objective. If you are on the attacking team,

        the only thing you have to worry about is an

        old-yet-still-used Army term: death funnel.

        Don’t have your team run into the same point

        or the enemy will keep firing at the same

        point with your team stuck in it. Spread out

        and have your front line escort the payload

        with the damage and flank heading up the

        rear and sides.




        The tunnel is where it gets really hectic. If

        the attacking team makes it into the tunnel,

        the defense team has a few options in their                                              Outpost Town Area

        Paladins Community Magazine Issue 2                                                                            The Game On Magazine      13
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