Page 17 - Paladins Magazine Issue 2
P. 17

Traditional Pip



































        after opponents by providing them with 20%                         his allies 30% more as long as he doesn’t

        movement speed. Did your team fall back                            heal himself. If your enemies are smart, they

        away from the payload because they didn’t                          will look to kill the healer early in a teamfight

        have much health? Now you can heal them                            in order to make successive kills easier. To

        AND help them get to the payload faster!                           get out of harm’s way, you’re going to want

        Although it is always best to heal yourself                        a shorter cooldown on your escape ability.

        when you need it, sometimes you are farther                        Luckily, From Above 1 reduces the cooldown

        away from the point and aren’t at low health                       of Weightless by 1s, and I can’t tell you how

        but you see teammates that need healing.                           many times I’ve died because a cooldown was

        That is where Gift Giver 1 comes in, where                         1 second too long. If you die, your teammates

        Pip embraces the holiday spirit by healing                         will die too, and nobody wants that.














































        Paladins Community Magazine Issue 2                                                                            The Game On Magazine      17
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