Page 14 - Paladins Magazine Issue 3
P. 14
Article
shield on an ally for 2 seconds, and all you like Evie that rely on skills and mobility for
need is line of sight, allowing you to save their survivability, and small health pools are
your allies wherever they are. The 7 second easier to burst down in the 1.5 seconds that
cooldown ensures it’s almost always available they’re vulnerable.
when you need it, which can be further
pushed down through the use of cards and Speaking of displacement, Torvald is the king
Chronos. You can even upgrade the effect to of knocking people around the second he has
provide movement speed to the affected ally, his ultimate, or E if you like, Hyper Beam. For
further increasing the life-saving potential of 2.35 seconds he channels the aptly named
this ability. Hyper Beam that knocks back enemies
and deals the same damage as his LMB.
But wait! There’s more! Torvald’s F Runic The game changer: it has unlimited range.
Blast is a short range AoE (area of effect) Pushing people so far out of bounds they hit
blast that silences and disarms all enemies the invisible wall at the end of the level is
hit for 1.5 seconds. Let that sink in for a bit. now actually possible.The only drawback is
For 1.5 seconds, all you can do is walk. Sure, that your movement drops to the same slow
the cooldown is 14 seconds but that still grind as Ruckus’ ultimate Hexa Fire, so you
means you can have an almost guaranteed need to have positioned yourself properly
kill every time it’s up! Combine this with before using it.
some form of displacement, like Makoa’s
Dredge Anchor, and you have a very scary With all this utility Torvald has to make some
combination. This especially hurts characters sacrifices somewhere, and that is mainly in
14 Paladins Community Magazine Issue 3 The Game On Magazine