Page 5 - WoW Magazine Issue 30
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World of Warcraft Community Magazine // 5
reminding people of what they did wrong becomes from the patch notes I’m reading that 7.2 will redraw a
ultimately counter productive. Instead, let me focus on new baseline for every part of the Expansion. Gear levels
what’s currently right, and getting better. For the first time will increase across the board, it will be easier to craft
at Blizzcon we saw the notes from a Dev Chat on Warcraft better items, and even World Quests will see their gear
used as the basis of a Blog Post on the game’s official site. level threshold rise. This has been a primary complaint of
Now that place has undergone a revamp it’s a brilliant mine for as long as gear acquisition has outpaced content
repository of a lot of vital and useful gaming information. difficulty: 5-man deungeons will no longer be places you
The Company has promised to attempt monthly live Dev just visit on launch. They now regain a relevance that’s been
Chats on Twitch, and thus far they’ve been good to their missing for many years, and players can continue to pick
word. I know that some people were unhappy with the and choose which parts of the experience best suit their
7.1.5 Professions and ‘Casual Content’ chat that happened needs and the time available to play.
earlier in January, but with my limited playtime trousers
on? The whole thing was brilliant coverage of all those
subjects close to my heart. Sometimes, it isn’t just “5-MAN DUNGEONS
WILL NO LONGER BE
about dungeons and raiding, after all.
PLACES YOU JUST
Then we look at the pace of development itself, and VISIT ON LAUNCH.”
frankly this is a lifetime away from the complaints that
tainted both Pandaria and Draenor. There’s a steady
stream of ‘breadth’ being added to game play as well
and the ‘length’ in raiding, and it’s becoming apparent
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