Page 11 - Paladins Magazine Issue 4
P. 11
with the same Hi-Rez account after linking it
to my PlayStation account on their website
but I had to start from scratch. This was both
exciting and daunting, on the one hand a
fresh start meant playing new champions and
enjoying the thrill of unlocking your first chest
all over again. On the other hand, the gap
between my PC progress and my humble level
10 account on console seems impossible to
fill.
It is in closed alpha so mentioning framerate
at this point would be unfair. However,
compared to my small PC monitor and
my much bigger HD TV, Paladins looks
jaw dropping in a way I have never been
able to appreciate before. There are so many
details in these characters and maps that
many players brush past in the fast paced
action. On console I had time to stop and
smell the roses…you know, the ones in Stone
Keep.
Simply because dividing time to progress
in both the PC and the console versions
seems like such a tedious task players will be
drawn to one or the other save the handful
of hardcore dedicated players. However, it
would be great to see how brand new players
develop a Meta separate from PC. Who
knows, maybe all Skye needs to be top tier
competitive is a gamepad.
The real question will be where the majority
of the playerbase will lie? Also, will see an
eSports scene develop on Console even
though it is just getting started on PC? Only
time will tell.
Paladins Community Magazine Issue 4 The Game On Magazine 11