Page 11 - Paladins Magazine Issue 4
P. 11

with the same Hi-Rez account after linking it

        to my PlayStation account on their website

        but I had to start from scratch. This was both

        exciting and daunting, on the one hand a

        fresh start meant playing new champions and

        enjoying the thrill of unlocking your first chest

        all over again. On the other hand, the gap

        between my PC progress and my humble level

        10 account on console seems impossible to

        fill.




        It is in closed alpha so mentioning framerate

        at this point would be unfair. However,

        compared to my small PC monitor and

        my much bigger HD TV, Paladins looks

        jaw dropping in a way I have never been

        able to appreciate before. There are so many

        details in these characters and maps that

        many players brush past in the fast paced

        action. On console I had time to stop and

        smell the roses…you know, the ones in Stone

        Keep.




        Simply because dividing time to progress

        in both the PC and the console versions

        seems like such a tedious task players will be

        drawn to one or the other save the handful

        of hardcore dedicated players. However, it

        would be great to see how brand new players

        develop a Meta separate from PC. Who

        knows, maybe all Skye needs to be top tier

        competitive is a gamepad.




        The real question will be where the majority

        of the playerbase will lie? Also, will see an

        eSports scene develop on Console even

        though it is just getting started on PC? Only

        time will tell.

        Paladins Community Magazine Issue 4                                                                            The Game On Magazine      11
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