Page 10 - Paladins Magazine Issue 4
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Paladins on Console
By Clive Dorrington
Paladins is truly a game that would not exist a long way to go before it can be comparable
without its community. Hi-Rez has walked a to the original platform version. Right now the
long and winding road with this wonderful console version is a diamond in the rough with
community, some good times, some not so a lot of potential but a lot of problems from
good. Like two soul mates walking hand in bugs to controller tweaks. It is in closed alpha
hand along a golden breezy shore. So what so if you are playing it cut it some slack, good
happens when you take that game and things come to those who wait.
deliver it to an entirely different community
altogether? Since it is not a copy and paste Feedback is the bread and butter at Hi-Rez
scenario like a tradition boxed game, the Studios, as they listen to feedback from a
results are not always positive. Well I am variety of sources (Official Forums, /r/paladins,
happy to report that the game works very well Official Survey, and Social Media). This is also
on a console and I can see this becoming one true for the console version. They even have
of the go to free to play games for PS4 and an entire survey for the aim assist function!
Xbox One. I hope that Paladins can have the Don’t be afraid to tell them what you think, as
same success on console as SMITE. they make the game for you.
On the surface, the console version is just one Even though it is catering to a different
patch or so behind its PC big brother, but a community, there are a lot of seasoned PC
closer look will reveal that this game still has players in the match lobbies. Yes, I still log in
10 Paladins Community Magazine Issue 4 The Game On Magazine