Page 7 - SMITE Official Magazine Issue 20
P. 7
Name Type Description
Grudge Passive Despising her lot in life, Scylla is especially spiteful
Hungry Hounds Active 1 towards others. Every time an enemy god hits her with an
Allure of the Nereid Active 2 attack or ability she gains 2% extra damage on her basic
Hunting Active 3 attacks for a short amount of time. This stacks up to 5 times.
Charybdis Ultimate The six hound heads around her waist lash out in
an area around Scylla, damaging the six closest targets
and healing her a small amount for each enemy hit.
Drawing on her origin as a sea nymph she forces a
target opponent to focus on just her upper body, which is still
that of a beautiful nereid, taunting them for a short time.
Scylla uses her legs turned tentacles to leap towards
the targeted enemy, latching on and stunning them for a
short time, dealing damage every half second. If no enemy is
targeted she instead dashes backwards, using the power of
those tentacles to put distance between her and the enemy.
Scylla calls upon the legendary whirlpool Charybdis,
pulling him onto the battlefield. Those caught in the area
are caught in the powerful currents and drawn to the center
while being crippled, taking damage every half second. The
damage increases the closer the enemies are to the center.
Scylla changed into the monstrous form she’s known meant certain doom for your ship, as the whirling
for: the head and torso of a woman, six baying dogs
around her waist and tentacles instead of legs. The waters would suck it down to the depths.
dogs attacked and devoured anyone who came close,
beyond her ability to control, making her flee to the Being as monstrous as she is, removing her
edge of the strait she used for bathing, opposite the
whirlpool Charybdis, to live out her days alone. magical nature and making her a physical damage
Now those navigating the strait are caught dealer pulls her more towards what she really is:
between Charybdis and Scylla. Move too much
away from one, and you will run into the ‘arms’ a monster. Being able to drag away six fully grown
of the other. Coming too close to Scylla means
losing six members of your crew, one to each of men requires a good amount of strength and more
the dogs who come up out of the water and devour
the men whole. Coming too close to Charybdis than a little battle prowess. As such, I’m rebuilding
The Official SMITE Magazine Issue #20 Scylla into a warrior, well versed in battle, though not
with armor and weapons, but her own cursed form.
As always, let’s begin with her passive “Grudge”.
Being considered the most beautiful of your kind
once, only to have that taken away by a jealous
witch can leave one a little … touchy. It’s what
The GameOn Magazine 7