Page 19 - SMITE Magazine Issue 33
P. 19
ARTICLE
the duration of ‘Changeling’ that already passed)
before ‘Changeling’ is back off cooldown again.
After over a 1000 words on nothing but ability
description and clarification it should be no
surprise that The Morrigan is a complex and tricky
character, both to play and play against. For her to be
exceptional you need good situational awareness and
game knowledge, not to mention fast decision making
skills, or have opponents who lack those. However, if
you do have those, she is both a troll and a terror at
the same time with her almost limitless adaptability.
Her biggest weakness though is her lack of
escapes. She shines as the aggressor, but suffers
as the agressee while not transformed, and often
needs to burn ‘Changeling’ to survive well executed
ganks. Pairing her with gods that have good peel
and is used while ‘Changeling’ is active, the cooldown like Athena or Erlang Shen greatly improves her
increases to match the longer cooldown. This is kind survivability, not to mention allowing her to peel
of complicated so let’s illustrate this with an example. effectively by transforming into them. Double
Thor and The Morrigan are both level 5, and ‘Confound’ or ‘9 Turns Blessing’ is a ridiculous
The Morrigan copies Thor to counter one of his amount of control to deal with for any team.
ganks. She only has 1 point in ‘Confusion’, and As stated in the beginning, The Morrigan is
the moment she transforms into Thor, her Spin designed to be both an effective Midlaner and Jungler,
to Win (or Berserker’s Barrage as it’s officially and the potential for doing both well is definitely
known) will only have one point allocated to it, there. She will never be the best at either though, as
regardless of the leveling path of the Thor. the versatility hurts the effectiveness of specialization.
Fast forward 15 levels (and about as much ‘Dark Omen’ is a good wave clear tool, but requires
minutes) into the game and both have hit level 20. her to be quite close to the minions to hit them all
The Morrigan wants to initiate a teamfight and ‘Anvil and puts her at risk in the Midlane. As a Jungler she
of Dawn’ is one of the best tools in the game to do so, misses the instant initiation that other Junglers have
so she transforms into Thor again. After returning with jumps or dashes, which forces her to think and
back to her own form, ‘Changeling’s cooldown is move a little more carefully when going for a gank.
increased from 80 seconds after activation to the Without the shadow of a doubt, The Morrigan
90 seconds of ‘Anvil of Dawn’s cooldown from the is one of the most interesting releases in SMITE’s
moment she activated ‘Anvil of Dawn’. This means history, and is bound to generate some really
that if The Morrigan waited 5 seconds to use ‘Anvil interesting plays in both Casual and Competitive play.
of Dawn’ after transforming, she’ll have to wait
By Jorg van der Velden
95 seconds (90 from ‘Anvil of Dawn’ and 5 from
The Official SMITE Magazine Issue #33 The GameOn Magazine 19