Page 23 - Paladins Magazine Issue 3
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We reached our goal of reaching the second tournament. They were an amazing team
round but we did not get to see how we would and we didn’t feel bad afterwards. We knew
function as a team. not having ample practice sessions would
cost us and it did. My teammates were a
The second round we were up against a team pleasant bunch and we accepted our defeat
called Legacy, we did our research again and but we gained some valuable experience and
thought we might just make it to round 3.The knowledge from this.
account levels on our opponents weren’t
particularly high and that lulled me into a The Experience Gained
state of false confidence. Onto the match: we We gained a tremendous amount of insight,
chose two tanks, a healer and two damagers experience and strategies though our brief
in rebuttal to two healers, two tanks, and a stint in this tournament. I will share
damage dealer on our opponent’s side. From what we’ve learned and hopefully
the onset of the match, the difference of team it will make your tournament
play was apparent. The enemy team was games a little bit more
playing like a unit, but we tried to do so and interesting.
failed. The game was over in 10 minutes, with
us failing to stop any push. The enemy team
synchronized their ultimates well, ensuring
that we were easy pickings, especially with
Pip’s Evil Mojo into Mal’Damba’s ult. All of
that on top of Ruckus’ Hexafire meant that Firstly:
a majority of our team would die every practice,
teamfight. It was an amazing display of practice,
teamwork, practice,
and Legacy I can’t stress this enough. We had
would go on to our team assembled a week before
win the whole the tournament and did not have
much time to practice as a unit. That
ultimately cost us as nobody was bad
we just lacked synergy. We all could play
the game fairly well but with no synergy
and not having time to figure out how some
teammates play certain champions harmed
us.
Paladins Community Magazine Issue 3 The Game On Magazine 23